Well, in the webcast just now, Todd Howard’s speeches have been discussed. Kinda Funny Games hosted the director of Bethesda Game Studios who was the guest during the final episode of their popular Gamescast show. He then explained Starfield to the audience paying particular attention to the launch where the production was overhyped and there were some optimization problems that spoilt the fun for both PC and Xbox players. Howard, then, assumed the next there is going to be a big patch with large number of features, which may be new to the gameplay. Such patch may be expected to make the gaming experience even better.
Bethesda finally announced the ‘May Update’ of Starfield on March 23, also known as “Update 4.” This is a month’s worth of new features and bug fixes.
Starfield: all the points include in Enquiry 4
If you’re bothered by the small bugs that seem to be everywhere in the current Starfield, rejoice, because the biggest patch ever released by Bethesda following the game’s release on September 6 on PC and exclusively for Xbox Series S and Series X will be in the next 11 days. The team shared the main new features of the fix through their YouTube channel three days ago.
“In ‘May Update,’ the new maps are more nevertheless detailed, easier gameplay difficulty options were added, new ship customization features were implemented, and many other things that were added as well.” Bethesda said.
Proceeding in order, the “maps” that the developers are talking about represent a complete reinterpretation of the in-game navigation system: the surface of the planes can be seen now through a new mapping 3D that put forward what is knocked down by the details and irregularities of the terrain, at the same time it highlights the flora and every structure in the area. Subsequently, the player will have a greater ability to look up and around, and investigate shops and other nearby businesses, where manifestations are displaying signs indicating these.
The forthcoming update also promises an array of novel gaming-based choices.
There will be an implication to modify the damage received by the character controlled by the player, the damage offered by enemies and their ships, also the chance for the weapons to be accurate, the markets trade and many others. Modifying even one of the above will change success (XP), either causing an incrementation or reduction – expressed as a percentage.
To have an example for this, you will get only 8% of what is usually your XP when you long for increasing your personal carrying capacity.
Another thing is that you will be free to carry out the ammo ‘heavy’ (it will without doubt make the game into complicated one), and it helps you get +4% Experience Points. That’s mean, you will have absolute decision-making power. Moving on to complications, the real die-hards have their goal fastly becoming true as the new ’Extreme’ difficulty is there for the toughest and the most experienced players.
That person who will be back to play Starfield when his backlog has been taken care of and therefore safely resumed playing can choose the New Game Plus which – with the Update 4 – even offers the retraining (choice of attributes) of traits to be able to reinaugurate the adventure.
Additionally, we have discovered a new feature that enables players to design and customize the internal space of their spacecraft using the same editor that is available when customizing a house in Attachable Housing/Outposts or a metropolitan habitat. To raise the spirits of occasions, as all new completely uncluttered modules shall be introduced that you may put all components you want to personalize the room.